Two years ago the NCAA instituted rules changes regarding when the clock would continue running, and now the clock really seems to run down awfully quick. Case in point, the Bama game in the 4th qtr, LSU burns all of their timeouts, Julio scores on a quick pass down the sideline. There are 10 minutes left in the game, typically an eternity, but Bama is able to run the clock down to <3 minutes when they kick the FG to seal the win (aided by a bogus penalty that gave them 4th and 1 that they go for and make instead of punting on 4th on 6, but we won't focus on that). Of course, LSU f'd up by using their timeouts, but still the games are running out so quickly now. I think it has effected several games for us over the last two years. I, for one, do not like the all of the time clock changes. I feel teams are not really able to mount a comeback sometimes, where in the past, they could have. The games kind of become anti-climatic sometimes at the end with the time just running out. Time management skills for the offense don't even come into play b/c they don't even get the ball back.
don't forget that miles and saban both tried to call timeouts on that play but they credited it to miles.
Sorta. Clock stops on first downs again, but only until it is whistled as ready to play by the ref. Clock used to stop on first downs and not start until the next snap.
This is incorrect. the clock has always started back at the ready for play signal after a first down.
i thought it wasn't just one rule, but several, that have combined to have the effect of quicker games. anyone out there with insight about this?
Yeah you're right. Sometimes I post something, then realize "wait, what did I just say?" Then I go to edit and someone has already quoted it. :hihi:
Now I know you're lying cause I don't even know what I am saying half the time. ..... What I was saying applied to changes of possession.